@startuml
sprite $digg [48x48/16] {
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00DFFFFFFFFFF60EFFF70DFFFFFFFFFF60DFFFFFFFFFF500
00DFFFFFFFFFF60EFFF70DFFFFFFFFFF60DFFFFFFFFFF500
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00DFFF700EFFF60EFFF70DFFF700EFFF60DFFF700FFFF500
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00DFFF700EFFF60EFFF70DFFF700EFFF60DFFF700FFFF500
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00DFFF700EFFF60EFFF70DFFF700EFFF60DFFF700FFFF500
00DFFFFEEFFFF60EFFF70DFFFFEEFFFF60DFFFEEEFFFF500
00DFFFFFFFFFF60EFFF70DFFFFFFFFFF60DFFFFFFFFFF500
00DFFFFFFFFFF60EFFF70DFFFFFFFFFF60DFFFFFFFFFF500
0079999999999308999407999999FFFF607999999FFFF500
0000000000000000000000000000EFFF600000000FFFF500
0000000000000000000009BBBBBBFFFF609BBBBBBFFFF500
000000000000000000000DFFFFFFFFFF60DFFFFFFFFFF500
000000000000000000000DFFFFFFFFFF60DFFFFFFFFFF500
0000000000000000000009BBBBBBBBBB40ABBBBBBBBBB400
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}


!define FA_DIGG(_alias) ENTITY(rectangle,black,digg,_alias,FA DIGG)
!define FA_DIGG(_alias, _label) ENTITY(rectangle,black,digg,_label, _alias,FA DIGG)
!define FA_DIGG(_alias, _label, _shape) ENTITY(_shape,black,digg,_label, _alias,FA DIGG)
!define FA_DIGG(_alias, _label, _shape, _color) ENTITY(_shape,_color,digg,_label, _alias,FA DIGG)
skinparam folderBackgroundColor<<FA DIGG>> White
@enduml